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Tag Archives: Playstation 4

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You go onto a gaming website of your choice and look up the upcoming releases for silly season. You look at your bank balance. That feeling of crushing resignation hits and you realise you can’t afford all the pretty things. But there is a bright side! Not only do you save a few quid, but odds are a large number of upcoming releases will be buggy as hell, if not more broken than a plate at a Greek wedding. So, based on nothing more than track record, development history and my admittedly flimsy understanding of betting, what are the odds of that game you really want being broke?

  1. Tony Hawk’s Pro Skater 5
    I remember loving this franchise as a kid and it pains me to see the lack of love and attention this latest instalment seems to be getting. Virtually zero promotion and covering up the sub-par graphics with cel-shading reek of a developer not being at all confident in their product. It’s lazy, it’s uninspired and points to a game that will be a disaster.
    Broken likelihood: 1/4
  2. Minecraft Story Mode: Episode One
    Reaction to Telltale’s games have been decidedly mixed since it reinvigorated the episodic genre with the first season of The Walking Dead. In large part this is down the their continued use of Telltale Tool, a game engine developed in 2004 and saddled with more and more expectations as technology has progressed. This has led to bugs galore, with the strength of the writing saving a lot of blushes. I can’t see that changing with Minecraft.
    Broken likelihood: 3/1
  3. Assassin’s Creed Syndicate
    There isn’t a chance this won’t be broken. Considering the utter mess that was Unity and their insistence on Assassin’s Creed being an annual franchise, there’s more chance of me beating up Dwayne Johnson. I’d bet my entire life savings on this game having, at the very least, horrendous frame rate issues and texture pop-in. More likely we’ll see more game breaking bugs a’la Unity. I simply don’t have the faith in Ubisoft to prove me wrong.
    Broken likelihood: Evens
  4. Halo 5: Guardians
    If you’d asked me a year ago I’d have said there’s no way this would be broken. With 343 Industries taking over the Halo franchise and releasing a remastered Halo: Combat Evolved and Halo 4 to high praise and very few, if any, bugs. Then came the Master Chief Collection and things went tits up. Yet I can’t help but feel that Halo 5 will be largely issue free. Without the pressures of an annual release cycle and learning from the mistakes made with the MCC, I think it might actually be all right.
    Broken likelihood: 10/1
  5. Call of Duty: Black Ops III
    Treyarch have a pretty good handle on Call of Duty and if the beta for BLOPS III is anything to go by that run will continue. COD may have a few problems as a franchise (though those seem to be being addressed more this generation) but stability isn’t really one of them. Even Ghosts was fairly bug free.
    Broken likelihood: 20/1
  6. Fallout 4
    Like a dodgy takeaway at 2am, bugs are guaranteed with a Bethesda game. By the very nature of it’s scope it’s inevitable that problems will occur. The real question is will they be game breaking like they were on the Playstation 3 releases of Fallout 3, New Vegas (admittedly that was Obsidian, but still) and the Elder Scrolls V: Skyrim. I hope not, but the track record isn’t great.
    Broken likelihood: 6/1
  7. Star Wars: Battlefront
    Battlefront’s an odd duck. It’s being developed by an experienced studio and with a massive licence behind it, tying it to arguably the biggest film of the year. Yet DICE’s development of Battlefield 4 was plagued by problems and their collaboration of Hardline with Visceral was a disaster. That being said, I think the power of the franchise will see it through. I can’t see Disney allowing EA to tarnish, no matter how slightly, their crowning jewel. Bob Iger would blow his nut.
    Broken likelihood: 10/1
  8. Rise of the Tomb Raider
    Another one to add to the pile where the chances of game breaking bugs are slim, but not impossible. As with any game that tries to increase the scope there’s always a risk of bringing in unexpected variables that mess with the engine. Yet short of an Arkham Knight style fiasco I can’t see anything game breaking. Bugs yes, but that’ll be the extent of it.
    Broken likelihood: 15/1
  9. Just Cause 3
    I get the feeling that if there’s significant problems with this that it might just add to the fun. It’s a silly sandbox designed for having fun in and so long as the game doesn’t crash silly bugs might just add to that. Sure there’ll be torrents of boiled piss for people not being able to have the fun they want, but I can already see the YouTube videos of people exploiting them.
    Broken likelihood: 12/1
  10. Tom Clancy’s Rainbow Six Siege
    The final entry on this list I can see going one of two ways. One way is that it’ll be fine. Perhaps with a disappointing single player but with a multiplayer to write home about. The other is that it’ll be plagued with matchmaking issues and server problems in the run up to Christmas. The pre-release buzz is positive so if Ubisoft can keep the server’s ticking over in theory it should be fine. But that’s relying on Ubisoft which is never a good place to be.
    Broken likelihood: 9/1

It’ll be interesting to see how wrong my wild conjecture is come Christmas time. With any luck I’ll be completely wrong and none of these games will be broken at all. Yet with the range of games on offer and with the developers involved I think there’s more chance of Christmas being cancelled.

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It is a truth universally acknowledged that going into the third instalment of a trilogy without engaging with the previous two parts is a bad idea. Yet here I am, playing both The Witcher 3: Wild Hunt and Dragon Age Inquisition after only brief encounters with their predecessors.

I’d managed to complete Dragon Age Origins and did about a quarter of The Witcher, whilst I skipped both franchises second games completely. I can’t say either experience left me inclined to trying their sequels. However, with the slow start to this console cycle and their rave reviews, I decided to give them a chance. Understandably this has left me playing catch up with the lore. What’s surprised me most is that in spite of having played less of The Witcher series, it’s the one in which I’ve had the most success in getting to grips with.

Normally, the move to appeal to more of a mass market would be seen as jumping the shark, a phrase which itself did a Fonz about 10 years ago. CD Project Red have managed to avoid that pitfall. It still feels like Lord of the Rings meets Game of Thrones, but in a version in which you could skip the rubbish bits like The Two Towers or Game of Thrones season two and not feel utterly lost. I don’t feel as though I’ve missed out. The world is still vibrant, but in an approachable way. A way in which I’m not overloaded with information and left to fend for myself. In contrast, Dragon Age Inquisition is like trying to eat a pack of Ryvita. It’s dry and fairly bland, in need of something to liven it up and give it some flavour. Had I enjoyed Origins and played Dragon Age 2, perhaps that would have come from there.

This isn’t to say Inquisition is a bad game. It’s achingly pretty and the interaction with your team mates is as good as you’d expect from a Bioware game. Where it really shines is in the metagame. Making the Inquisition a force to be reckoned with is reminiscent of building your forces in Mass Effect 3. It feels like you can affect the world in a very real way, more so than Geralt can on his own in Wild Hunt.

But where The Witcher 3 succeeds is it not only draws you in, it also feels like much more of a next-gen game. Sure, Inquisition looks pretty, but like Origins it can still feel like something Bioware did on their day off. The combat is laborious, the quests uninspired, mediocre characters and an unremarkable plot. These aren’t points which I feel apply to The Witcher 3. Take, for instance, The Bloody Baron. By all accounts an utter bastard, yet by the end of his quest chain I was pitying him more than any other character in a video game in years.

My hope is that Dragon Age will realise its potential the more I play it. It certainly has the capacity to be brilliant. Just building up the inquisition and consolidating your power is enough of a hook to ensure I continue. Yet so far, it’s The Witcher that’s the apple of my eye.